fixed gear vs. retracts
GeorgeF.
av8tor at flash.net
Thu Jul 17 07:24:30 AKDT 2003
At 11:01 AM 7/17/2003 -0400, you wrote:
>With all of the variables that can affect the outcome of a landing
>(deadsticks, other airplanes, strange topography, unusual wind gusts,
>etc.) *I* have never heard of anyone who DID *NOT* "break" landing gear
>(or parts) sometime in their career.
>The record you quote, George, is ENVIABLE!!! 20 years without ever
>breaking landing gear stuff....I think we need a "Landing How To" article
>from you for the K-Factor!!! (As I'm fortunate to make it through a days'
>flying without some sort of off side/ends/surface landings which
>potentially hurt things - Then there's those horse hoofprints off the end
>of the runway...)
Well I've also had my Private Pilots license for as many years and that is
one great way to learn the physics behind who to make good landings. That
includes deadsticks, other airplanes, strange topography, unusual wind
gusts. Once suggestion is that if you know someone with a Pilots license
give him a few bucks (ok $60/hour if the plane is rented) and go with him
and do an hours worth of Touch AndGoes. You'll be amazed at what you'll
learn! After all in a real plane bad landings, bent gear, and in most
cases bounces are not acceptable......
The most common mistakes I see is people landing too fast! An aircraft
which is not stalled when landing isn't landing but CRASHING! All good
landings start with good approaches. Start by making long
approaches. This will give you a chance to SLOW down the airplane and
evaluate the wind conditions. If at all possible learn what's called the
Wing Low method to compensate for crosswinds as opposed to Crabbing. Most
modelers will crab right down to the ground, that will result in an instant
BAD landing as you're landing gear are going a different direction then
what the airplane is flying resulting in a massive side load. That's a
large reason you see people "bouncing" (both model and fullscale) during
crosswinds.
With the wing low methods the landing gear are going the same direction as
the plane. To land using this method you use aileron to hold the upwind
wing low. To correct for the tendency of the plane to turn that same
direction you would use just enough opposite rudder to keep the plane
aligned with the runway center line. If done correctly you'll have the
upwind main landing gear hit the ground first, followed by the downwind
main gear, and finally the nose gear if you're flying a trike.
George
http://www.MilAirComms.com
=====================================
# To be removed from this list, send a message to
# discussion-request at nsrca.org
# and put leave discussion on the first line of the body.
#
More information about the NSRCA-discussion
mailing list