D4 Champs - Unknowns
jim ivey
jivey61 at msn.com
Tue Aug 26 09:14:38 AKDT 2003
Anthony
Try www.seniorpattern.com. There is no box,there is no turn around. You get
3 loops, inside and outside,3 rolls, a 4 point roll, a 8 point roll a cuban
8, a top hat and stall turns. What more do you want?
When you can do all that, then you can fly as good as they used to in the
60's.
Jim Ivey
jivey61 at msn.com
>From: Anthony Abdullah <aabdu at sbcglobal.net>
>Reply-To: discussion at nsrca.org
>To: discussion at nsrca.org
>Subject: Re: D4 Champs - Unknowns
>Date: Tue, 26 Aug 2003 08:43:37 -0700 (PDT)
>
>I like the no turnaround idea. It is a way for us "lesser" pilots to
>participate without feeling so intimidated! The thought of an unknown makes
>me think about hiking down into that jungle off the field to retrieve the
>remains of my plane after I zig instead of zag. I believe flying the
>unknowns non-turnaround would make it less intimidating for the lower class
>pilots.
>
>Verne Koester <verne at twmi.rr.com> wrote:Mark,
>One time, VonLinsowe had a "winner take all" event after his contest. Those
>who wished to participate had to pay a separate fee ($5.00 as I recall)
>which allowed them to compete and the right to pick one of the maneuvers.
>They flew it non-turnaround and the list came from the AMA book which
>included the old Masters list of 36 or so maneuvers. If memory serves me
>right, Chip won it with the original Jeckyl (60-size). Von Linsowe did a
>slow roll with his Mistress that was about 1/4 mile in length. Anyway, the
>concept with no turnaround might entice some of the lower class pilots to
>give it a shot. The added benefit is that it's a separate event that has no
>bearing on the actual contest.
>
>Verne
>
>
>----- Original Message -----
>From: "Atwood, Mark"
>To:
>Sent: Monday, August 25, 2003 10:21 AM
>Subject: D4 Champs - Unknowns
>
>
>
>Question for all the D4/D5 and any other guys that may be attending this
>years D4 distrct championship Pattern/Nightflight pyrotechnic targeting
>contest.
>
>There has been some interest generated for bringing back the famed
>"unknown"
>sequence that we use to fly at this event. In the past, we (Bob Pannell and
>I, who both flew Masters then) created and FAI unknown in an attemp to
>challange and entertain a bored set of FAI/TOC flyers that attended in our
>area. We had found that the existing FAI crowd (Mike Klein, Dave Von
>Linsowe, Geoff Combs, etc...all TOC flyers) treated the contest rather
>loosely and the unknown spiced things up a bit.
>
>This year there has been some interest in having an unknown for ALL the
>classes. This poses some interesting challenges, but could be fun. So
>while Bob and I will make the final decision, I'm interested in some
>feedback and ideas.
>
>First, we will be flying at least 4 NORMAL rounds regardless. This is our
>district champs, and for some of the classes, these points are critical.
>That will be the primary focus. But IF we decide to play with unknowns, AND
>the weather are patrons cooperate to allow 5 or 6 rounds, we may fly the
>last one or two with Unknown sequences. These rounds would NOT count for
>district points, but WOULD count for the overall contest winner. I.e. we
>would, should we do this, determine district points based on the 4 or 5
>rounds flown with normal schedules.
>
>Ok...all that said...I have a few options.
>
>Option #1 - Create an unknown schedule for all classes. This entails a LOT
>of work, and requires a fair amount of work during the contest as Callers
>become that much more critical. Judging is also tricky as no one is
>familiar with the sequences. Lastly, I'll need a volunteer from each class
>to practice ANOTHER classes unknown so that a demo can be flown.
>
>Option #2 - the other extreme...We create ONE unknown sequence, and any and
>all that would like to fly it, may. This would likely be more of a
>Masters/FAI event with a few Advanced flyers taking a shot. We would
>probably run Adv/Int/Sportsman as normal. The advantage here is a lot less
>prep work, though I would need two volunteers to create a 1/3 of the
>sequence (I would create the last third) so that none of us know the whole
>thing. (FYI if you think you can create these without flying them, you've
>never created a sequence.) The primary dissadvantage is not everyone can
>participate, and, by mixing Masters/fai/Adv flyers, it almost has to be run
>as a seperate contest (though I could easily just compare Masters with
>Masters, etc.
>
>Option #3 - Similar to Option 2...create one sequence of moderate
>difficulty, and substitute 5 center manuevers based on class to alter the
>difficulty. In this case, the primary challenge is the concept of an
>unknown itself...not the individual manuevers, with a few class level
>difficulty manuevers thrown in to seperate things.
>
>This is sort of a blended approach...advantages and disadvantages are the
>same but to a lesser extent.
>
>Thoughts?? Interest level??? Ideas??? I'm open to anything. Just want to
>have some fun, and yet stay fairly true to the contest.
>
>Fire away (not you Verne, you take that phrase too literally!)
>
>Mark
>
>
>
>
>
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