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<DIV>You are in a downline, and you pull late on the elevator, you have might have a consistent radii, but into a low baseline, and maybe into the ground.</DIV>
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<DIV>There is a line of thinking that says anytime the stick has hit the stop, you have lost control of the plane (in any case, you certainly have 1 less option).</DIV>
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<DIV>I would suggest your control throws are such that in the course of the average flight, you only get to 90% stick a limited number of times - that way you always have a little bit in reserve, when needed - there are a great many factors that affect flight performance, and the identical set of control inputs rarely produce identical results.</DIV>
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<DIV>Regards,</DIV>
<DIV><BR>Dave</DIV>
<DIV> </DIV>
<BLOCKQUOTE style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #1010ff 2px solid">-------------- Original message -------------- <BR>From: Dean Funk <deanfunk1@yahoo.com> <BR><BR>> more stuff I am thinking about... <BR>> <BR>> Would it be a good ideal to set up a flight mode with <BR>> just the minimum elevator throw needed to pull a nice <BR>> big loop, immelman, and split s with full stick <BR>> movment. I am thinking it might help improve my <BR>> radiuses and help establish more consistent bottom and <BR>> top lines. <BR>> <BR>> then have another flight mode with a lot of rudder for <BR>> that stall turn... <BR>> <BR>> I am trying to improve my geometry and feel like I <BR>> have too much elevator travel, and my rudder <BR>> corrections seem too abrupt.... <BR>> <BR>> thanks again all.... <BR>> <BR>> <BR>> <BR>> __________________________________________________ <BR>> Do You Yahoo!? <BR>> Tired of
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