[NSRCA-discussion] Advancement System - follow up
ronlock at comcast.net
ronlock at comcast.net
Fri May 8 07:30:35 AKDT 2009
Good summary by Earl.
Ref advancement system- I agree that peer pressure is an effective factor, and seems to be working
reasonably well. I think it sits on the foundation of the advancement system -
I'm in favor of adjusting / fixing that foundation, rather than doing away with it.
Likewise, adjustment to the existing move back process may be helpful.
Ron Lockhart
----- Original Message -----
From: "Earl Haury" <ejhaury at comcast.net>
To: "Discussion List, NSRCA" <nsrca-discussion at lists.nsrca.org>
Sent: Friday, May 8, 2009 9:33:02 AM (GMT-0500) Auto-Detected
Subject: [NSRCA-discussion] Advancement System - follow up
Lots of good observations and comments that are on topic.
Also, adjusting the sequences / classes may be a fix to the root cause of poor skill fits in a given class that would dictate moving up or down.
IMHO, I believe the immediate focus should be on changing the advancement system so that folks who find themselves in a class way beyond their skill level have a mechanism to move to a class better fitting their skills. I'm not proposing that the focused competitor who moves up and then finds themselves not competitive for a few years should move back. I do believe that the casual competitor who finds that age / career / family / increased sequence difficulty should be able to easily move to a class where they're comfortable. As the discussions regarding sequence content indicate, the consummate competitor wants (needs) an increasing level of difficulty to maintain challenge & interest. This increase in difficulty can (and apparently does) overwhelm some casual competitors who then leave pattern. Possibly they can be retained if it were easy for them to drop back a class.
I don't perceive that this discussion has reached a consensus on how best to handle the current advancement system, previous discussions have ended similarly and nothing much has changed. The options seem to be:
1. Leave the current system alone & adjust sequences / classes. (Appears to concede to the lowest skill pilots per class.)
2. No official advancement system, peer pressure is adequate. (Might actually work, most pattern folks are honorable.)
3. Variant of current system with provisions for casual competitors to move back basis their comfort / performance. (Probably OK and would seem to have a good chance with the CB.)
4. Performance based system where folks float between classes basis performance. (Actually my favorite as it would both satisfy providing comfort to the casual and prestige to the consummate. Unfortunately logistically most difficult, someone would need to manage the data and assign classes.)
So - the trick is to reach some sort of consensus and move it to a rules proposal. Discussion alone won't get the job done.
Earl
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