[NSRCA-discussion] Help with 12X

Pete Cosky pcosky at comcast.net
Tue Aug 5 17:49:07 AKDT 2008


How do you know?

I had to ask.

----- Original Message ----- 
From: "JShulman" <jshulman at cfl.rr.com>
To: "General pattern discussion" <nsrca-discussion at lists.nsrca.org>
Sent: Tuesday, August 05, 2008 9:29 PM
Subject: Re: [NSRCA-discussion] Help with 12X


> PLEASE make sure to put this on a switch that will inhibit the function 
> during take-off and landing... something just doesn't sound
> right if it were to be on all the time. Don't ask how I know...
>
> Regards,
> Jason
> www.jasonshulman.com
> www.shulmanaviation.com
> www.composite-arf.com
>
> -----Original Message-----
> From: nsrca-discussion-bounces at lists.nsrca.org 
> [mailto:nsrca-discussion-bounces at lists.nsrca.org]On Behalf Of
> glmiller3 at suddenlink.net
> Sent: Tuesday, August 05, 2008 9:34 PM
> To: General pattern discussion
> Subject: Re: [NSRCA-discussion] Help with 12X
>
>
> Hi Troy,
>
> I was hoping to set up an elevator stick position switch that would 
> trigger rudder, elevator and aileron deflections to create a
> snap.  My thought was to have a "positive snap mode" and  a "negative snap 
> mode" with up elevator of 90% triggering the positive
> snap and down elevator of 90% triggering the negative snap.  This would 
> ensure a "clean break" and a reproducible roll rate (given
> consistent power/airspeed).  I would use these only for snap maneuvers so 
> I wouldn't risk an unintentional snap....I don't usually
> use any rate or mix switches, but I do fly heli's so I'm used to having 
> different flight modes.
>
> I set up two stick position switches - one for up 90% and the other for 
> down 90% elevator, then I went to the Snap function and
> tried to activate a positive snap with switch one-- couldn't get the 
> rudder to move by pulling the elevator....(I didn't put the
> wings on to play with it).
>
> Thanks for your help!
>
> George
> ---- Troy Newman <troy at troynewman.net> wrote:
>
> =============
> George,
>
> Not sure what you are trying to do here.
>
> Are you wanting Full Up elevator to move the ailerons and rudder to the
> snap deflections?
>
> Or are you wanting your snap condition meaning different rates for
> aileron elevator and rudder to be active when you are at full up
> elevator? This requires you to still move the sticks but allows the rate
> to change only when the elevator stick is moved pasta  certain point.
>
> I have a good bit of experience with the 12X and I can help you do
> either one.
>
> Stick position switches are nothing more than another switch to choose.
> You can create mixing programs that activate from the stick position
> switch. You can also create symmetry in the stick switch so the switch
> can activate as X% of up elevator and the same percentage of down
> elevator also. Or you create two different stick switches one for the up
> elevator side and one for the down elevator side. If you want the switch
> to "flip values" at a different point in the sticks travel. The Snap
> Roll program in the 12X appears to have a whole new set of stick
> position switches but I have not played with them yet to see how they
> work.
>
> I don't use the snap roll programs and actually have never used the one
> in the 12X. I just now looked at the menu for the first time ever in my
> TX.
>
> I can go setup a  model and play with it...probably only take a few
> minutes to set it up to work the way you want.
>
> But if you tell me what you want to do I'll try to figure it out.
>
>
>
>
> Troy Newman
> Team JR
>
>
> -----Original Message-----
> From: nsrca-discussion-bounces at lists.nsrca.org
> [mailto:nsrca-discussion-bounces at lists.nsrca.org] On Behalf Of
> glmiller3 at suddenlink.net
> Sent: Tuesday, August 05, 2008 6:03 PM
> To: NSRCA List
> Subject: [NSRCA-discussion] Help with 12X
>
> Hello all out there in pattern land.  I just got a new JR 12X 2.4 and
> have been playing with it a little in anticipation of converting my
> planes from the 9303 to the new 12X.
>
> One function that is new to me with the 12X is what they call "stick
> position switch" which sounds like what I hear the Futaba guys calling
> "flight conditions".  I was thinking of setting up a flight mode for
> snaps that would allow me to trigger a positive snap with up elevator
> movement and an negative snap with down elevator movement......I think
> that this would be two different flight modes - but I can't get the
> "switch position" function to work.
>
> I'm hoping that Troy or some of the other JR guru's out there with more
> experience than I have, can walk me through it.  I've set up the switch
> positions in the System menu and I've activated the Snap Roll function
> in the Function menu bur the elevator doesn't seem to Kick the
> rudder/aileron as I thought I had programmed ....so clearly I've missed
> something.
>
> TIA,
>
> George
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