[SPAM] Re: [SPAM] Re: [SPAM] Re: Snao G's

Bill Glaze billglaze at triad.rr.com
Sat Jan 29 05:57:02 AKST 2005


Ed:
I like what Mike McConville said:
Somebody asked him how to do a blender.  Mike said:  "First, start with 
someone elses airplane"...................Sort of says it all.  Bill Glaze

Ed Alt wrote:

> Actually, I said something a bit incorrect about the blender, as it 
> eventually does become an autorotation, so it is in a stalled state 
> eventually.  Anyway, if you haven't lost one yet you must be doing 
> something right!  For the most part, if you are flying 3D, you will 
> bend or break airplanes more frequently than otherwise.
>  
> Ed
>
>     ----- Original Message -----
>     From: Ken Thompson III <mailto:mrandmrst at comcast.net>
>     To: discussion at nsrca.org <mailto:discussion at nsrca.org>
>     Sent: Friday, January 28, 2005 7:26 PM
>     Subject: Re: [SPAM] Re: [SPAM] Re: Snao G's
>
>     Thank you Ed,
>     I stand corrected on the blender, now that you describe the entry,
>     I remember it, can't do it right, but I remember it.  I guess when
>     I'm just out there, slammin' around the sky, I don't realize the
>     real stress on the airframe.  I must be pretty lucky I haven't
>     lost one to breakage yet, at least in the air.
>      
>     Ken
>
>         ----- Original Message -----
>         From: Ed Alt <mailto:Ed_Alt at hotmail.com>
>         To: discussion at nsrca.org <mailto:discussion at nsrca.org>
>         Sent: Friday, January 28, 2005 6:28 PM
>         Subject: [SPAM] Re: [SPAM] Re: Snao G's
>
>         Ken:
>         Depends on the pilot.  Some do Walls at a fairly high
>         airspeed.  I never did them at anything much more then around
>         40 mph est, but that's a bunch of force right there.  It stops
>         in a big hurry.  I can only guess at the G's, but if you watch
>         from the right angle, you can see the wings bend a fair bit on
>         a 40% model doing this. Ditto with a Parachute - it just
>         depends on what the pilot is willing to attempt.  Blenders
>         aren't a stalled maneuver, they develop from a rolling
>         vertical downline, then at 3D rates you typically slam in full
>         down, full aileron one way, full rudder the other, then you
>         typically take out some aileron to flatten it out.  I have
>         seen airplanes come completely apart, sometimes just crack the
>         wing sheeting (sounds like a rifle shot) or crack the fuselage
>         doing a blender.  I never let mine develop for more than a
>         couple of rolls at a low power setting coming down.  Too risky. 
>          
>         Usually Waterfals are started from a vertical hover and are
>         really tame.  A really wild variation is a Waterfall started
>         from full power level, with a very rapid pitch-up to about 45
>         degrees as you yank the power, then hit full down (3D rates
>         ocourse) and knock some throttle back in to get enough
>         propwash over the tail to force it around as it starts to go
>         backwards (same direction really, but the tail & nose
>         positions are getting swapped).  Timed right, it virtually
>         stops in place as it pivots around the pitch axis.  It's
>         dramatic and you can immediately go into anything else like a
>         3D roller, whatever, where a second ago you were clipping
>         along at 90 mph.  That's a wing tube bender if you overdo it.
>         There's more tricks and variations than this, but there is
>         alot of really stressful stuff in the so-called 3D maneuvers. 
>         I like EFD (Extended Flight Envelope, better, but whatever.
>          
>         Ed
>
>             ----- Original Message -----
>             From: Ken Thompson III <mailto:mrandmrst at comcast.net>
>             To: discussion at nsrca.org <mailto:discussion at nsrca.org>
>             Sent: Friday, January 28, 2005 5:57 PM
>             Subject: Re: [SPAM] Re: Snao G's
>
>             Walls I can see the stress, however I understand that the
>             correct way to enter a wall is at 1/4 throttle or less. 
>             I'm not one of those big ego guys, so correct me if I'm wrong.
>             Parachutes are more of a controlled fall, from a partial
>             wall up high, and Blenders begin from a stalled state.  Of
>             course when you slam the throttle to push the plane
>             through the Blender, that could hurt a bunch.
>              
>             Ken
>              
>              
>              
>             ----- Original Message -----
>
>                 From: Ed Alt <mailto:Ed_Alt at hotmail.com>
>                 To: discussion at nsrca.org <mailto:discussion at nsrca.org>
>                 Sent: Friday, January 28, 2005 5:05 PM
>                 Subject: [SPAM] Re: Snao G's
>
>                 Yep, but the transition into it can be stressful. 
>                 Stuff like Walls, Parachutes, Blenders, certain brands
>                 of Waterfalls put mucho strain in the airframe. 
>                 Ed
>
>                     ----- Original Message -----
>                     From: Ken Thompson III <mailto:mrandmrst at comcast.net>
>                     To: discussion at nsrca.org
>                     <mailto:discussion at nsrca.org>
>                     Sent: Friday, January 28, 2005 4:16 PM
>                     Subject: Re: Snao G's
>
>                     Matt,
>                     I could be wrong, but isn't 3D, by definition,
>                     done in a constant state of stall?  Wouldn't that
>                     eliminate a lot of the high G's in the maneuvers? 
>                     I wouldn't think the airframe would be in as
>                     stressed state, when the flying surface is
>                     depending on prop wash, not air speed, to do it's
>                     thing.
>                      
>                     Ken
>
>                         ----- Original Message -----
>                         From: Rcmaster199 at aol.com
>                         <mailto:Rcmaster199 at aol.com>
>                         To: discussion at nsrca.org
>                         <mailto:discussion at nsrca.org>
>                         Sent: Friday, January 28, 2005 1:46 PM
>                         Subject: Re: Snao G's
>
>                         If this accelerometer is finding 13 G loads
>                         generated by a Pattern model snap, a
>                         relatively low amount really, I imagine that a
>                         3D model set up for a full array of stunts has
>                         to be experiencing double that at least.
>                          
>                         Earl could you do any 3D type maneuvers and
>                         measurements with the Yak?
>                          
>                         Very informative discussion BTW, and may
>                         result in improved more efficient building
>                         technique, read-- lightest for the desired
>                         strength.
>                          
>                         thanks
>                          
>                         matt
>                          
>                         In a message dated 1/28/2005 1:32:35 PM
>                         Eastern Standard Time, d.pappas at kodeos.com writes:
>
>                             That's proof of stall!
>                             If the G loading rises suddenly, and then
>                             holds or droops continuously during the
>                             roll, then it's probably an accelerated
>                             barrel.
>                             If the profile is sudden rise, sudden drop
>                             to maybe 1/2, then onload, you have a real
>                             snap.
>                              
>                             Yia,
>                                 Dean
>                              
>
>                             Dean Pappas
>                             Sr. Design Engineer
>                             Kodeos Communications
>                             111 Corporate Blvd.
>                             South Plainfield, N.J. 07080
>                             (908) 222-7817 phone
>                             (908) 222-2392 fax
>                             d.pappas at kodeos.com
>
>                                 -----Original Message-----
>                                 From: discussion-request at nsrca.org
>                                 [mailto:discussion-request at nsrca.org]On
>                                 Behalf Of Rcmaster199 at aol.com
>                                 Sent: Friday, January 28, 2005 11:45 AM
>                                 To: discussion at nsrca.org
>                                 Subject: Re: Snao G's
>
>                                 Good point. Once in the stall, the
>                                 model should not see the
>                                 same continued G load. Should drop
>                                 dramatically. If the plane doesn't
>                                 stall to begin with, different story.
>                                  
>                                 Matt
>                                  
>                                 In a message dated 1/28/2005 11:23:25
>                                 AM Eastern Standard Time,
>                                 d.pappas at kodeos.com writes:
>
>                                     Let me add another two cents worth ...
>                                     Earl,
>                                     What is the sampling rate on your
>                                     data logger?
>                                     Can you see if the maximum 13-Gs
>                                     at 100 MPH was sustained for the
>                                     entire half second or so that it
>                                     took to complete the snap,
>                                     or was it a short spike (like 0.1
>                                     second)  and then sustained at say
>                                     half of that value, for the rest
>                                     of the snap.
>                                     Of course, if the data logger
>                                     samples once a second, we have
>                                     almost no way of knowing.
>                                      
>                                     Later,
>                                             Dean
>
>                          
>
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