Snao G's
Rcmaster199 at aol.com
Rcmaster199 at aol.com
Thu Jan 27 15:37:43 AKST 2005
Speed is the governing factor, since the model's inertia is what changes in
a snap. A loop generates maybe a couple G due to pitch action alone, and it
should be additive to that induced by the snap.
I find it curious but reasonable that the accelerometer indicated the same
value for both a snap at the bottom of a loop as well as one done at S&L. Two
distinct maneuvers done at different times.
Wonder how many G's the Wall, Blender or Parachute stunts generate?
mattK
In a message dated 1/27/2005 6:08:58 PM Eastern Standard Time,
divesplat at yahoo.com writes:
So, if I am interpreting these numbers(realize only one day and flight)
correctly. Beings the straight and level pos snap at 100mph(not unusual speed)
was -13G's and the Rev avalance at approximately 95mph was -13G's, then the
forces are about the same.
So, if we can slow the rev avalanche down to 70mph then the G's would only
be -7.
This seems to go along with previous arguments that speed is the key.
My question is, if the G's on flat and level snaps are approximately the
same, with approx equal speeds, as the rev snap, then why hasn't FAI pilots been
breaking planes with the 1.5snapopp 4/8????
Before anyone says it, I have seen many of these 1.5 snaps flown with some
speed, so they weren't just puttputt into it.
Thanx Earl. Interesting stuff
ed
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