Futaba radio question

John Pavlick jpavlick at idseng.com
Fri Nov 19 16:12:13 AKST 2004


All right Dean!!!  Important "Safety tip" from someone who's wise to
marketing's little tricks... This is what happens when "bean counters"
override the careful work of skilled Engineers! (Bad day at work).
John Pavlick
http://www.idseng.com


  -----Original Message-----
  From: discussion-request at nsrca.org [mailto:discussion-request at nsrca.org]On
Behalf Of Dean Pappas
  Sent: Friday, November 19, 2004 1:52 PM
  To: discussion at nsrca.org
  Subject: RE: Futaba radio question


  The Banshee kit had the tail shortened to make the fuse sides fit in thew
kit box. Get a set of real plans from Flying Models, and your Banshee will
be like Joisey jim's.

  Dean Pappas
  Sr. Design Engineer
  Kodeos Communications
  111 Corporate Blvd.
  South Plainfield, N.J. 07080
  (908) 222-7817 phone
  (908) 222-2392 fax
  d.pappas at kodeos.com

    -----Original Message-----
    From: discussion-request at nsrca.org
[mailto:discussion-request at nsrca.org]On Behalf Of Bob Richards
    Sent: Friday, November 19, 2004 1:36 PM
    To: discussion at nsrca.org
    Subject: Re: Futaba radio question


    The whole idea of "linear" control throw depends on the entire system.
Yes, the pushrod moves straight-line while the servo is circular, thereby
the pushrod will move further per degree of servo travel around neutral.
However, the same thing happens in reverse at the control surface, the
control arm moves in a circular arc. So, if the distance from the hinge line
to the clevis pin is the same distance as the clevis-to-servo wheel
centerline, then the control surface should move the same degrees as the
servo. Linear.

    I had toyed with the idea of using a pulley mounted on the servo, to get
rid of the non-linear response on the pull-pull cables. I even thought about
making the pulley elliptical in shape, to build-in expo in the linkage. That
would make the center resolution better. Never got around to trying it, but
seemed like a good idea to me.

    Troy is right-on when he talks about maximizing the servo travel to get
the most resolution from the system. This is something I wrote about in the
K-factor article I wrote way back when.

    I'm not entirely sure the lift is proportional to the angle of attack. I
suspect there is a lift curve, obviously there has to be since at some point
the wing will stall, but how linear it is around neutral, I don't know. And
this also depends on how linear the lift of the stab/elevator is with the
change in elevator position. I remember back in the days before expo, some
pattern planes (Banshee) had a diamond airfoil section on the stab,
supposedly this made it less sensitive around neutral.

    BTW, I still have a Banshee kit, NIB, circa 1970?. Wicked looking plane.

    Bob Richards.


    "J.Oddino" <joddino at socal.rr.com> wrote:
      My theory on "linear":
      Consider the pitch plane. We want to do a loop. We need to change the
lift.
      Lift is proportional to the wing's angle of attack.
      1) We want to change the wing's ANGLE of attack in order to change the
lift.
      2) We do this by changing the deflection ANGLE of the elevator.
      3) The angle of the elevator is proportional to the ANGLE of the servo
      output arm.
      Therefore the change in lift is proportional to the change in angle of
the
      servo arm not the change in linear distance of the pushrod.

      Regards, Jim

      ----- Original Message -----
      From: "Troy A. Newman"
      To:
      Sent: Friday, November 19, 2004 6:46 AM
      Subject: Re: Futaba radio question


      > Negative expo on Futaba is softer neutral
      >
      > .................
      > and Positive expo on JR is softer neutral
      >
      > It takes about 20-30% expo just to get the surface to throw linear.
The
      > reason is the servo is in a rotational output vs. the pushrod which
is a
      > linear output. If you use large servo arms and have the connection
further
      > out on the servo wheel this gets minimized some...but you sacrifice
      > resolution of your servos because now you have to dial back you
rates too
      > far to get the actual travel you want. I don't fly my D/R or my
flying
      rates
      > back below about 75%. The reason is you sacrifice the precision of
the
      > servo. I try to maximize my ATV values and keep the max out of the
servo
      and
      > TX resolution as possible.
      >
      > To this end you will need about 30% expo just to get a linear output
to
      the
      > surface. I tend to run 40%-50% expo on Ailerons, about 40% expo on
the
      > elevator and about 60-70% expo on the rudder in my normal flying
rates.
      >
      > I would caution against high expo values like 60-100% you will get a
hump
      in
      > there and it will drive you nuts. Main thing you see is the roll
rates
      don't
      > stay constant...They start slow speed up and then finish slow. The
reason
      is
      > you are moving the stick so far before the surface responds.
      >
      > Another note that may be significant to some. I fly one rate or
Flight
      mode
      > all the time. I have a upline snap rate (aileron +10%, elevator
+10%,
      > rudder -10% on the rates), this is only used for upline snaps where
energy
      > management is critical. And I have a spin mode or condition where
the
      > elevator rate is higher by 20-30% travel. This is until the break
into the
      > spin...then the spin is done on the flying rate. The spin mode has
more
      expo
      > on the elevator to give the same feel for flying as the normal
flying
      rate.
      > All other rates stay the same in the spin mode.
      >
      > All snaps (save the uplines), rolling loops, circles and maneuvers
are
      done
      > on the same rates. By the way these rate are all on the same switch
and
      its
      > easy to prepare for the upline snap. or spin entry...
      >
      > I think that if I could get used to the higher aileron rate I could
fly
      the
      > upline snaps without a switch for these.
      >
      > Hope this helps.
      >
      > Troy Newman


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